This research investigates the prevalence of Extreme Right-Wing (ERW) and incel content in public spaces across the online gaming ecosystem.  It focuses on key extremist narratives and themes, the role of games and influential voices, as well as recruitment and radicalisation tactics.

This report features qualitative and quantitative analysis of extremist content across gaming spaces on Discord, 4chan, Gamer Uprising, incels.is and Steam. Consequently, content that is not extremist in nature is outside the scope of the analysis. The research focuses on English language content. An overview of the data sources analysed for each platform can be found in the graph in the next page. For the full methodology, please refer to the appendix at the end of this report.

Access the full resource here.

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